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Course Outline
Introduction to Rust for Game Development
- Overview of game development with Rust
- Benefits of using Rust for game development
- Introduction to game development frameworks in Rust
Setting up the Development Environment
- Installing Rust and Cargo
- Configuring the Rust development environment
- Setting up the game development framework and dependencies
Game Development Basics with Rust
- Overview of game development concepts
- Entities, components, and systems in Rust game development
- Game loops and event handling in Rust
Graphics Programming with Rust
- Introduction to graphics libraries and engines in Rust
- Working with 2D and 3D graphics in Rust games
- Rendering techniques and shaders in Rust
Gameplay Programming in Rust
- Implementing game mechanics and logic using Rust
- Input handling and player control in Rust games
- Physics simulation and collision detection in Rust games
Audio and Sound in Rust Games
- Integrating audio libraries for sound effects and music in Rust games
- Implementing audio playback and mixing in Rust games
User Interface Development in Rust
- Creating user interfaces and menus for games using Rust
- Handling user input and interaction in Rust UIs
- UI design principles and best practices for Rust games
Optimization and Performance in Rust Games
- Profiling and optimizing Rust game code for performance
- Memory management and optimization techniques in Rust
- Techniques for improving frame rates and reducing latency in Rust games
Debugging and Testing Rust Games
- Tools and techniques for debugging Rust games
- Unit testing and integration testing in Rust game development
- Error handling and exception handling in Rust games
Deployment and Distribution of Rust Games
- Packaging and distributing Rust games for different platforms
- Building installers and executable files for Rust games
- Considerations for game deployment and post-release updates
Summary and Next Steps
Requirements
- Basic understanding of programming concepts
- Experience with a programming language (such as C or C++)
- Familiarity with game development concepts is helpful but not required
Audience
- Game developers
- Programmers interested in game development with Rust
21 Hours